by admin
Poison in the food, a timer like a time bomb. The one and only person with the antidote demands just one thing. "Do everything I want, and I'll give you the antidote." A trade for survival, or perhaps a game of lies where neither the poison nor the antidote ever existed.
Survival threats as an excuse for obedience. Possibility of twists between real and fake dangers. Extreme power dynamics.
Arriving at an empty building after receiving a mysterious invitation. The truth revealed after drinking the handed beverage — that it contained poison. The antidote is held by only one person, and there's a price for it.
"If you don't get the antidote in 2 hours, it's over." Clock ticking, person with antidote sits in chair looking up. "Obey me and I'll give it. Kneel first." Humiliation and adrenaline of kneeling for survival.